Digital play
Kline, Stephen.
Digital play the interaction of technology, culture, and marketing / [electronic resource] : Stephen Kline, Nick Dyer-Witheford and Greig de Peuter. - Montr�eal : McGill-Queen's University Press, 2005, c2003. - x, 368 p. : ill.
Includes bibliographical references (p. [331]-355) and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Electronic games industry.
Electronic games--Social aspects.
Electronic books.
HD9993.E452 / K65 2005
338.4/77948
Digital play the interaction of technology, culture, and marketing / [electronic resource] : Stephen Kline, Nick Dyer-Witheford and Greig de Peuter. - Montr�eal : McGill-Queen's University Press, 2005, c2003. - x, 368 p. : ill.
Includes bibliographical references (p. [331]-355) and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Electronic games industry.
Electronic games--Social aspects.
Electronic books.
HD9993.E452 / K65 2005
338.4/77948