TY - BOOK AU - Bogost,Ian ED - ProQuest (Firm) TI - Persuasive games: the expressive power of videogames AV - GV1469.34.S52 B64 2007 U1 - 794.8 22 PY - 2007/// CY - Cambridge, MA PB - MIT Press KW - Video games KW - Social aspects KW - Persuasion (Rhetoric) KW - Electronic books N1 - Includes bibliographical references (p. [341]-436) and index; Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion; Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries UR - https://ebookcentral.proquest.com/lib/nird-ebooks/detail.action?docID=3338706 ER -