Interactive design an introduction to the theory and application of user-centered design / [electronic resource] :
Andy Pratt & Jason Nunes.
- Beverly, Mass. : Rockport Publishers, 2012.
- 223 p. : ill. (some col.)
Includes bibliographical references.
What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
User interfaces (Computer systems) Interactive multimedia. System design. Industrial design. Graphic arts.