Fundamentals of game development /
Heather Maxwell Chandler, Rafael Chandler.
- Sudbury, Mass. : Jones and Bartlett Publishers, c2011.
- xxiv, 381 p. : ill. ; 23 cm. + 1 CD ROM (4 3/4 in.)
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.