Refine your search

Your search returned 108 results.

Sort
Results
1.
Children, youth, and electronic media : prospects and portents / edited by Subhash R. Joshi. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Delhi : B.R. Pub. Corp., c2006
Availability: Items available for loan: NIRDPR LIBRARY (1)Call number: 301.16 JOS P06C.

2.
Gamers-- in the library?! [electronic resource] : the why, what, and how of videogame tournaments for all ages / Eli Neiburger. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Chicago : American Library Association, 2007
Online resources:
Availability: No items available.

3.
The accessible games book [electronic resource] / collated and adapted by Katie Marl. by
Edition: [New ed.].
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: London ; Philadelphia : Jessica Kingsley Publishers, 1999
Online resources:
Availability: No items available.

4.
Computer games [electronic resource] : learning objectives, cognitive performance and effects on development / Agustin Soria and Julian Maldonado, editors. by Series: Computer science, technology and applications series
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: New York : Nova Science Publisher's, c2010
Online resources:
Availability: No items available.

5.
Dynamic noncooperative game models for deregulated electricity markets [electronic resource] / Jose B. Cruz, Jr. and Xiaohuan Tan. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Hauppauge N,Y, : Nova Science Publisher, c2009
Online resources:
Availability: No items available.

6.
Psychology of gaming [electronic resource] / Youngkyun Baek, editor. by Series: Psychology of emotions, motivations and actions
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Hauppauge, NY : Nova Science Publisher's, Inc., 2013
Online resources:
Availability: No items available.

7.
At play in Belfast [electronic resource] : children's folklore and identities in Northern Ireland / Donna M. Lanclos. by Series: Rutgers series in childhood studies
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: New Brunswick, N.J. : Rutgers University Press, c2003
Online resources:
Availability: No items available.

8.
The politics of Panem : challenging genres / edited by Sean P. Connors. by Series: Critical literacy teaching series, challenging authors and genre ; Volume 6.
Material type: Text Text; Literary form: Not fiction
Publisher: Rotterdam, The Netherlands : Sense Publishers, 2014Copyright date: �2014
Online resources:
Availability: No items available.

9.
Learning by playing : frontiers of video gaming in education / edited by Fran C. Blumberg. by
Material type: Text Text; Literary form: Not fiction
Publisher: Oxford, [England] ; New York, New York : Oxford University Press, 2014Copyright date: �2014
Online resources:
Availability: No items available.

10.
Ethics in the virtual world [electronic resource] : the morality and psychology of gaming / Garry Young. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Durham : Acumen, 2013
Online resources:
Availability: No items available.

11.
12.
Making virtual worlds [electronic resource] : Linden Lab and Second Life / Thomas M. Malaby. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Ithaca : Cornell University Press, 2009
Online resources:
Availability: No items available.

13.
The humanistic values of the Beijing Olympics [electronic resource] / Feng Huiling. by
Edition: English ed.
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Singapore : Enrich Professional Pub., c2011
Online resources:
Availability: No items available.

14.
Playing games in school : video games and simulations for primary and secondary education / edited by Atsusi "2c" Hirumi. by
Edition: First edition.
Material type: Text Text; Literary form: Not fiction
Publisher: Eugene, Oregon : International Society for Technology in Education, [2010]Copyright date: �2010
Online resources:
Availability: No items available.

15.
Stealing cars : technology and society from the Model T to the Gran Torino / John A. Heitmann and Rebecca H. Morales. by
Material type: Text Text; Literary form: Not fiction
Publisher: Baltimore, MD : Johns Hopkins University Press, [2014]Copyright date: �2014
Online resources:
Availability: No items available.

16.
Postsecondary play : the role of games and social media in higher education / edited by William G. Tierney [and three others]. by
Material type: Text Text; Literary form: Not fiction
Publisher: Baltimore, Maryland : Johns Hopkins University Press, 2014Copyright date: �2014
Online resources:
Availability: No items available.

17.
The mathematics of games and gambling [electronic resource] / by Edward W. Packel. by Series: Anneli Lax new mathematical library ; v. 28
Edition: 2nd ed.
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Washington, DC : Mathematical Association of America, c2006
Online resources:
Availability: No items available.

18.
Digital play [electronic resource] : the interaction of technology, culture, and marketing / Stephen Kline, Nick Dyer-Witheford and Greig de Peuter. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Montr�eal : McGill-Queen's University Press, 2005, c2003
Online resources:
Availability: No items available.

19.
The Montreal Olympics [electronic resource] : an insider's view of organizing a self-financing games / Paul Charles Howell. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Montreal ; Ithaca : McGill-Queen's University Press, c2009
Online resources:
Availability: No items available.

20.
Unit operations [electronic resource] : an approach to videogame criticism / Ian Bogost. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Cambridge, Mass. : MIT Press, c2006
Online resources:
Availability: No items available.

Pages
Installed and Supported by focuz infotech