000 | 01836nam a2200445 i 4500 | ||
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001 | EBC3339955 | ||
003 | MiAaPQ | ||
006 | m o d | | ||
007 | cr cnu|||||||| | ||
008 | 150328t20152015maua ob 001 0 eng d | ||
020 | _z9780262029070 | ||
020 | _a9780262328210 (e-book) | ||
035 | _a(MiAaPQ)EBC3339955 | ||
035 | _a(Au-PeEL)EBL3339955 | ||
035 | _a(CaPaEBR)ebr11033062 | ||
035 | _a(CaONFJC)MIL752802 | ||
035 | _a(OCoLC)905221866 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aGV1469.3 _b.S527 2015 |
|
082 | 0 |
_a794.8 _223 |
|
100 | 1 |
_aSharp, John, _d1967- _eauthor. |
|
245 | 1 | 0 |
_aWorks of game : _bon the aesthetics of games and art / _cJohn Sharp. |
264 | 1 |
_aCambridge, Massachusetts ; _aLondon, England : _bThe MIT Press, _c2015. |
|
264 | 4 | _c�2015 | |
300 |
_a1 online resource (157 pages) : _billustrations. |
||
336 |
_atext _2rdacontent |
||
337 |
_acomputer _2rdamedia |
||
338 |
_aonline resource _2rdacarrier |
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490 | 1 | _aPlayful Thinking Series | |
504 | _aIncludes bibliographical references and index. | ||
588 | _aDescription based on print version record. | ||
590 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 |
_aVideo games _xDesign. |
|
650 | 0 | _aAesthetics. | |
655 | 4 | _aElectronic books. | |
776 | 0 | 8 |
_iPrint version: _aSharp, John, 1967- _tWorks of game : on the aesthetics of games and art. _dCambridge, Massachusetts ; London, England : The MIT Press, c2015 _hx, 146 pages _kPlayful Thinking Series _z9780262029070 _w2014034227 |
797 | 2 | _aProQuest (Firm) | |
830 | 0 | _aPlayful thinking (Cambridge, Mass) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/nird-ebooks/detail.action?docID=3339955 _zClick to View |
999 |
_c28005 _d28005 |