000 02103nam a2200421 a 4500
001 EBC3399638
003 MiAaPQ
006 m o d |
007 cr cn|||||||||
008 120329s2012 maua sb 000 0 eng d
010 _z 2012007628
020 _z9781592537808 (pbk.)
020 _z9781610586375 (e-book)
035 _a(MiAaPQ)EBC3399638
035 _a(Au-PeEL)EBL3399638
035 _a(CaPaEBR)ebr10690663
035 _a(CaONFJC)MIL524099
035 _a(OCoLC)923350015
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aQA76.9.U83
_bP73 2012
082 0 4 _a005.4/37
_223
100 1 _aPratt, Andy,
_d1977-
245 1 0 _aInteractive design
_h[electronic resource] :
_ban introduction to the theory and application of user-centered design /
_cAndy Pratt & Jason Nunes.
260 _aBeverly, Mass. :
_bRockport Publishers,
_c2012.
300 _a223 p. :
_bill. (some col.)
504 _aIncludes bibliographical references.
505 0 _aWhat is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aUser interfaces (Computer systems)
650 0 _aInteractive multimedia.
650 0 _aSystem design.
650 0 _aIndustrial design.
650 0 _aGraphic arts.
655 4 _aElectronic books.
700 1 _aNunes, Jason.
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/nird-ebooks/detail.action?docID=3399638
_zClick to View
999 _c34116
_d34116